James Pond 2: Codename Robocod was released in 1991 on the Sega Mega Drive, Atari ST and Amiga.\n\n\n\nIt was ported to a number of other consoles shortly after with Nintendo opting to rename the game Super James Pond 2 or simply Super James Pond in the US and on the GameBoy. \n\n\n\nWhat Was James Pond 2: Codename: Robocod All About?\n\n\n\nThe game itself was a very tongue in cheek platform game in which you play James Pond, an anthropomorphic fish hired by the British Secret Service to defeat the evil Dr. Maybe.\n\n\n\nDr. Maybe has moved to the North Pole and taken control of Santa\u2019s workshop, holding its workers hostage and turning them into his evil minions. \n\n\n\nMost of these workers were Penguins, although these were changed to elves in some versions.\n\n\n\nJames Pond is given a robotic suit to aid him in his quest and given the codename Robocod. \n\n\n\nThe suit gave him extra abilities like super strength and the ability to stretch his body to reach high places.\n\n\n\nUltimately James has to rescue the captured workers, save the toys destined for the children of the world and defeat Dr. Maybe. \n\n\n\nNo small task we\u2019re sure you\u2019ll agree.\n\n\n\nUnique World Designs\n\n\n\nAs well as Penguins there are a whole host of other \u201ccreatures\u201d\nsent to stop you on your mission.\n\n\n\nWith the game being set in a toy factory the other enemies\nare all based on toys. There are Birds with playing cards for wings, toy\ntrains, cars, walrus, jet fighters and beefeaters.\n\n\n\nThe level designs are equally as wacky with 50 different\nzones in total.\n\n\n\nThe levels include snowy areas that are actually made of icing, Lego bricks, Vinyl records, cheese puffs, teddy bears and all other manner of weird things to traverse.\n\n\n\nThis was mostly made all the more garish with static\nbackgrounds of clown faces, teddies, repetitive patterns or stripy straws.\n\n\n\nControversial Product Placement\n\n\n\nThe penguins in the game were in fact product placement by McVitie\u2019s for their famous Penguin biscuits.\n\n\n\n In fact, some levels even had penguin bars in them. As well as this you can also find Bertie Basset as an enemy in a liquorice allsorts level.\n\n\n\nJames Pond 2 was one of the first games to utilise product\nplacement in this way and it certainly wouldn\u2019t be last.\n\n\n\nWhat Was James Pond 2 Like To Play?\n\n\n\nThe gameplay was very basic and in all honesty, it wasn\u2019t very different to play than any other platform game at the time. \n\n\n\nYou killed enemies by jumping on them, of course, and there\nwere plenty of pits with spikes and moving platforms to make your way across so\nthere was some challenge in getting that right.\n\n\n\nThe ability to stretch yourself helped to keep it\ninteresting and there were a number of vehicles you could use.\n\n\n\nThese included a car, jet plane, and a flying bathtub. All of these added something different although they didn\u2019t really add all that much as their movement was very basic.\n\n\n\nThe entire game really felt as though you had slipped into\nsome sort of terrible fever dream. \n\n\n\nIt was so brightly coloured that it really hurt your eyes\nafter a while and all of this was not helped by a completely mental soundtrack.\n\n\n\nThe music in the game was all repetitive loops of jaunty tunes in true Midi style that just added to the feverish feel of the game.\n\n\n\nIt was novel and effective but could certainly get annoying\nquickly.\n\n\n\nIs James Pond 2: Codename: Robocod Worth Playing Today?\n\n\n\nIf you played it the first time around then James Pond 2 is\ncertainly worth revisiting for nostalgic reasons. \n\n\n\nIf you love platform games like Castle of Illusion then it\u2019s certainly above average and you\u2019ll get plenty of game time from it.\n\n\n\nWe certainly enjoyed rediscovering the levels and the fun enemies but we would probably say that a casual gamer probably wouldn\u2019t get much from it these days.\n\n\n\nUnfortunately, James Pond 2 hasn't found its way on to the Mega Drive Mini which is a real shame.