If your hit points go a few under zero, you die. Yes, that’s right folks, your imaginary character can quite easily be killed in this game.
I have seen grown men weeping openly when a much-loved character that they have been nurturing for over a year in some cases has been killed. Which brings me to the final and most alluring factor to D+D, Experience points.
Every time your character does something successfully; picking a lock, convincing the merchant to sell you the armour cheaply, killing the Basilisk, etc. especially the first time you achieve things, you are awarded Experience points.
Much like in real life, the more you use a skill, the more you gain experience in that skill. When you have earned enough Experience points, or ‘XP’, you go up a level.
When that happens you gain more hit points, extra skills, proficiency with your weapons and spells, and just generally become more powerful, and we all love a level-up don’t we?
All in all, Dungeons and Dragons is a great way to lose months of your life, but then again there’s a lot of evidence to suggest that it makes for a top notch creative brain, so give it a try. You might just save that princess in real life too.
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